For the assessment we had to make a simple camera pan around the mask that we’ve been working on. This is my final result.
Taken over about a day and half of rendering, this is a 120 frame shot showing around the mask. Using an AI Sky dome, I used the choice that I liked the most which was taken from the website below.
https://hdrihaven.com/hdri/?c=urban&h=concrete_tunnel_02
Coming across various technical difficulties, one of which involved updating my version of Maya, I realised only after the final render was completed, that I wasn’t too happy with the physical property of the mask, it being too rubbery and hence not as reflective. The colour of the main mask part seems to be too light, burnt out even.