Rigging – week 2

Starting off a simple pump setup in Maya, we went through the process of modelling the cog, pump, pushrod, cylinder, etc.

After completing the simple model for this system, we progressed into learning about rigging, constraints and with the use of which constraints (point, parent) we could animate and restrict the movement of various parts of the pumping system. This was the final version of our rigging exercise.

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