This I worked on the texture of the mask. As originally I used a simpler version of a mask which did not have a lot of details or textures, I had to search for other masks which would be as my starting point for texturing and colouring.





Looking back at the mask, I don’t feel too happy with it’s overall topology and it should be worked on a bit more. For instance, defining the brows area, the lips and adding more texture to the teeth would be something I want to work on, before exporting back to Maya and setting up the scene to be rendered for week 8. The overall paint of the mask could also be better, specifically the main colour of the mask and the teeth and mouth painting as well.