This week we learnt more about various renders, how the image is being adjusted by software for the final output and how it is perceived by our eyes from the monitor screen. Proceeding with learning about the built-in Houdini renderer, Mantra, and it’s according nodes, be it for lighting or materials, we also noted about differences of Arnold renderer in Houdini and the according nodes and tools.
Playing around with the materials and their properties, these were the test images that I made.
Here is a rendered out sequence of the task from second week of studying Houdini. For it I added to the script the Arnold shader, lights and Arnold render node in the ‘out’ directory.
